( The Volume License page does not work on your iPAD. You will need to use a laptop or desktop bo purchase with volume licensing.)
When using paid apps on multiple iPADs in the classroom with paid apps, Apple has initiated the volume licensing program. App credit can be purchased in $100 increments. Denominations come in $100, $500, $1,000, $5,000, and $10,000 amounts. The book keeper or person in charge of ordering would place an order for vouchers. Some apps have reduced pricing for 20+ app purchases. Click on the link to look the volume licensing pricing page.your purchasng agent
To purchase voucher card, your purchasing agent will need to the card from the Apple website. If you are at an University, it may be already on the apple purchase page. When the card is purchased, facilitators will needed to be established. There can be one or many facilitators. (I am the only facilitator for our college, so I am not sure exactly how it works with multiple facilitators.)
Here is how to use your volume licensing voucher card: 1. You will need to create a separate iTunes account . Your purchasing person who will buy the voucher will need to send in a new email address for this account to be connected to. It may take your Apple Representative a few days to send an email with a link to create a password for this account. Click on the link and create a password. (I had the college create an alias for my email account to setup the facilitator account.)
2. Open your Browser and go to http://volume.itunes.apple.com. Click on the Sign in button located on toward the right center of the page. Complete the rest of the information for the account. Click on the Redeem Voucher link next to the sign in button. Type in the redemption code from the back of the card. You will need to scratch off the gray covering the code on the back of the card.
3. The money from the account will appear on the web page. Type the name of an app into the Search textbox. The app or apps will appear below the textbox. Press on the app that is to be downloaded. The app description page will appear. The pricing for the app will be on the left side. Above the app description is the box that contains how to purchase the app. Enter in the quantity that you wish to purchase. The price for the total number of apps will appear to the right of the quantity. (If you app cost $.99, it is cheaper to buy 20 installations than 10.)
4. Press the Continue button. A new set of button will appear in the box. Click on the Buy button to purchase the apps. If you would like to add more or less copies of the app, press the Edit Quantity button. The purchase will process. The screen will change and show a listing of the apps that have been purchased with the account. The new app that was purchase will still be processing and generating codes. When the codes have been generated, iTunes will email you a notification that your codes are ready. If you still have the web page open, click on download spreadsheet to gain access to the codes.
5. Each line in the spreadsheet is a separate code to be enter on an iPAD. To redeem a code open the App Store app on the iPAD. Scroll down to the bottom of the page. Press the Redeem button in the center. A new box will appear. Enter in a code from the spreadsheet. (You will need to be online to redeem the code.) The app will install to the iPAD. Move on to the next iPAD.
Integration plan: First, I installed the apps purchased from the volume licensing on each iPAD before we gave it to students. An email was created to load all the apps from. I thought having a centralized email account to install apps would make record keeping and installing apps better. It worked well until I had to add 10 apps t an entire class set of iPADs. I upload three quarters of the class in about 2 hours. There had to be a better way to distribute apps to students. I am starting another project and I am going to create a free iTunes account and let students install apps on their device. I do not want the students to use the codes that are generated from the volume licensing spreadsheet. If students use the code with their own iTunes account the University would not own the app anymore. I may use this idea with small groups. A co-worker shared that student may download the apps on to other iPADs that are not associated with the account. I may have to think about this a little more.